Cavemen Engineers have to innovate technology and solve problems from resources available in their circumstance and environment. Promoting self-sufficiency and self-reliance, as our camps develop, activities will include our “bring your junk to camp” program, in which Cavemen Engineers (CEs) will repair things and/or generally destroy them to make new things out of junk. With a little help from cavemoms and dads, campers will be able to take their skills home and make repairs around the home cave.
The K-12 Cavemen Engineers summer camp is open for registrations. The program is a fun mashup of Science Venture meets Makerspace and How it’s Made – situated in Nature Education, for ages 6-12. Although the context is science, technology, engineering, and math, (STEM), class modules such as Rover Meets Smokey the Bear, and My Mom is a Sherriff are a fun and safe format introducing kids to STEM-heavy professional careers on working landscapes, and professional designations requiring firearm ownership.
NOTE: The camp is on public school property and no private firearms are involved in the curriculum.
We are also taking applications for two Canada Summer Job assistant instructor positions – (Open to all applicants, but with the following hiring priorities tied to the Federal funding)
- Student with disabilities
- Indigenous student
- Student who is member of a visible minority
- Student who is a new immigrant/refugee
Summer Camp Program Details:
Where: Room 1103 Edward Milne Community School (EMCS) 6218 Sooke Rd., Sooke, BC (Location subject to change)
When: Week days July 9 – August 31 8:30 – 16:00
Cost: $150 /wk or $50 /day (priority given to full week registrations- daily when available)
Registrations will be limited to 20 students daily – full calendar & details coming soon. Parent participation welcome (and free)
VFGPA 2’nd VP Paul MacNeill has generously offered to leverage his wealth of naval command experience and CFB Esquimalt network to arrange field trips as follows:
- the Navy has the largest electronic virtual ship simulator in Canada here in Victoria where naval warfare officers are trained to drive ships….the largest video game the Cavemen will probably ever see;
- Navy Clearance Divers disarm / exploit maritime mines / improvised explosive devices worldwide and locally they are able to display their capabilities, including the use of robotics…all done completely safe to the youngsters of course. These are some of the most courageous and competent folks..
- arrange locally for an Air Force Aero-engineer to demonstrate aircraft engineering, primarily from a helicopter perspective, and the lads could climb through a 9-ton submarine attack helicopter;
- tour a local Armoury to see modern battlefield communications systems;
- tour an attack submarine with briefings from marine and combat systems engineers;
- tour a 4500 ton Canadian Patrol Frigate loaded with modern (1-2 years old) gas turbine and diesel propulsion systems, electronics sensors and weapons (missiles, guns, torpedoes) with briefings from the marine and combat systems engineers.
VFGPA Director, Education and Access
The overall program is shaping up with some new dimensions. We have been given permission to expropriate the abandoned trailer marked TP22 by the pistol range parking lot, and have extended an invitation to the airsoft crew to join us in rehabilitating it as a joint occupancy base camp.
An initial concern was that it is too far from airsoft operations for all the junk to be dragged up and down the hill every event. However, it has good parking access and a power feed right next to it, and we didn’t want to move it, so we solved the dilemma by donating the use of the Cavemobile to transport airsoft equipment up and down the hill.
The Cavemobile is a fully loaded 2002 Ford Explorer LTD, now on site. The condition: anyone driving it has to be able to fix it. We’ll help, but in return of course, we expect to see some of the energy of youth transferred to interest in operating our club.
Future plans for Cavemen projects include:
The CaveBuggy, CaveBoat, the Cave Bike, and full time day camps to run over the summer. Information will be coming on the web site as programming develops.
Please subscribe to our mailing list here: http://cavenews.vfgpa.org
K-12 Cavemen Engineers camp is an in and out of school based program designed to unplug youth from electronics and integrate before, after, and out-of-school time with outdoor oriented STEM education. STEM is an acronym for science, technology, engineering, and math – a pre-requisite for many professional career paths.
Working parents face a number of challenges with children too young to be left on their own, and it is difficult with even those youth old enough to be independent to find productive activities that get them unplugged and give them active face-time with peers.
Parents that elect to stay home while their children are in school, instead of putting them in day-care, face financial challenges and an after-parenting career exit strategy, in addition to finding constructive outside activities with similar minded parents.
The wait-lists associated with before and after school care programs, out-of-school STEM programs such as Science Venture, nature education programs, and the emergence of “Maker-space” programs, demonstrates a parent-driven need for an integrated approach, situated within school facilities so that children do not need to be transported and can go to and from class within the school.
Although needs vary over time from one school catchment to another, of the approximately 1,150 public elementary schools in BC, in 2015 only 150 had a school-situated before and after school care program, and of those a number have subsequently been moved off school property to open needed classroom space as school enrollments swell.
The K-12 Cavemen Engineers camp program is designed to address these considerations, with the ambition to fund and secure facilities, create paid camp leader positions open to “stay-at-home” parents, and operate the program on a low-cost or free basis within those schools in which there is a demonstrated need.
Forestry, mining, oil & gas, and utilities are all resource industries that operate on working landscapes and employ highly educated people with these skills. In turn, extracted resources are the root of the supply chain that consumes STEAM skills to deliver manufactured goods and technologies that improve the state of all of humanity and reduce our impact on the environment. It all started with humans using a rock.